Read e-book online Choosing and Using Digital Games in the Classroom: A PDF

By Katrin Becker

ISBN-10: 3319122223

ISBN-13: 9783319122229

This e-book offers an in-depth evaluate of the makes use of of electronic video games in schooling, from K-12 up via post-secondary.  Beginning with a glance on the heritage of video games in schooling and the context for electronic video games, this publication courses readers via a variety of tools of serious game implementation, together with the Magic Bullet version, which makes a speciality of the player's standpoint of the sport event.  The booklet additionally comprises tools of measuring the results of video games in schooling and assistance on developing electronic game-based studying lesson plans.

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Read or Download Choosing and Using Digital Games in the Classroom: A Practical Guide (Advances in Game-Based Learning) PDF

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Choosing and Using Digital Games in the Classroom: A Practical Guide (Advances in Game-Based Learning) by Katrin Becker

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